_____           _____         ____  _               _   _  _____                     _ _                           _                     
 / ____|   /\    / ____|  /\   |  _ \| |        /\   | \ | |/ ____|   /\              | (_)                         | |                    
| |       /  \  | (___   /  \  | |_) | |       /  \  |  \| | |       /  \   ___  _ __ | |_ _ __   ___  ___ _   _ ___| |_ ___ _ __ ___  ___ 
| |      / /\ \  \___ \ / /\ \ |  _ <| |      / /\ \ | . ` | |      / /\ \ / _ \| '_ \| | | '_ \ / _ \/ __| | | / __| __/ _ \ '_ ` _ \/ __|
| |____ / ____ \ ____) / ____ \| |_) | |____ / ____ \| |\  | |____ / ____ \ (_) | | | | | | | | |  __/\__ \ |_| \__ \ ||  __/ | | | | \__ \
 \_____/_/    \_\_____/_/    \_\____/|______/_/    \_\_| \_|\_____/_/    \_\___/|_| |_|_|_|_| |_|\___||___/\__, |___/\__\___|_| |_| |_|___/
                                                                                                            __/ |                          
                                                                                                           |___/
if (User.Eyes.CanSee(this))
{
Log("Service is running correct");
}
else
{
Log("Service is also running, but \"User\" is unable to interpret this language");
}